如何在macOS上运行GTK 3(hello, world)

首先,安装 Homebrew

然后,brew install gtk+3 随后,查阅GTK的官方文档,写Hello, world:

hello.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
#include <gtk/gtk.h>

static void
activate (GtkApplication* app,
gpointer user_data)
{
GtkWidget *window;

window = gtk_application_window_new (app);
gtk_window_set_title (GTK_WINDOW (window), "Window");
gtk_window_set_default_size (GTK_WINDOW (window), 200, 200);
gtk_widget_show_all (window);
}

int
main (int argc,
char **argv)
{
GtkApplication *app;
int status;

app = gtk_application_new ("org.gtk.example", G_APPLICATION_FLAGS_NONE);
g_signal_connect (app, "activate", G_CALLBACK (activate), NULL);
status = g_application_run (G_APPLICATION (app), argc, argv);
g_object_unref (app);

return status;
}

然后编译:

1
gcc `pkg-config --cflags gtk+-3.0` -o hello hello.c `pkg-config --libs gtk+-3.0`

当前目录下就有了hello二进制可执行文件,执行即可:

如何在macOS上运行GTK 3(hello, world)

https://www.robberphex.com/how-to-compile-and-run-gtk-3-at-macos/

作者

Robert Lu

发布于

2018-01-27

许可协议

评论